About Geelix
Geelix is a research project performed in cooperation
between Gridmedia Technologies AS and
the Norwegian University of Science and Technology.
The project is sponsored by Gridmedia Technologies AS
and the Research Council of Norway.
PhD Candidate Ole-Ivar Holthe is the Product Manager for Geelix.
We wish to propose Geelix: an experimental new approach to computer game education;
designing, developing and publishing computer games; and sharing computer game experiences; that extends the latest in human-computer
interaction (HCI), computer science, computer graphics and multimedia research.
Objective
The main objective of Geelix is to teach and enable development of computer games with educational content and Christian values.
Geelix GameDev OS
The Geelix GameDev OS provides educational extension courses, projects and programs;
a library for sharing knowledge and articles on game development; and sharing game development files and resources.

Geelix LiveGames
Geelix LiveGames provides serious computer games with educational content and Christian values.
Tools are provided for remotely playing the games over the Internet, as well as desktop playback.

Geelix InGame
The Geelix In-Game Head Up Display (HUD) tool provides an extra layer
of essential gameplay sharing features ("hudlets") inside the game.
With Geelix InGame, you can:

- Share your game experience; in-game chat, desktop sharing, voice, etc.
- Upload your own game play's to share with your friends and others
- Learn more about the game; how to play, strategy, tips, etc.
- Evaluate which games you want to buy
- Or, you can just sit back and watch :)
Geelix Desktop
Geelix Desktop provides essential computer game desktop features,
integrated with Geelix HUD and Geelix Web Plug-In:
- Remotely play computer games
- Download and manage computer games
- Desktop chat and contact management
- In-game video/audio recording
- Encoding and uploading gameplay media
- Browse and manage computer games
- Download/cache HD video
Geelix Remote Play
The Geelix Remote Play tool enables remote play of computer games over the Internet.

Geelix Web Plug-In
Geelix Web Plug-In is a web browser plug-in for enabling Web 3.0 computer game experiences.

Thanks to students
We wish to thank all the students for contributing with their student projects:
- Gjermund Alsos for evaluating the user interfaces of our authoring tools.
- Lars Jølsum for helping us implement the Java 2.0 virtual machine and APIs.
- Espen Åmodt for helping us implement the SVG renderer.
- Terje Bakken and Jarle Snertingdalen for helping us implement our first webcast and media archive.
- Frode Nerbråten for helping us implement DirectX X-file and Shader support in our Web browser plug-in.
- Andreas Røsdal, Lars Krutådal, Hong Trang Thi Nquyen, Berit Eleni Sirris and Olav Engelsåstrø for helping us
implement the next version of our media archive.
- Richard Tingstad and Kristian Amlie for helping us implement the first version of Geelix InGame and HUD.
- Erik Hoff, Runar Ovesen Hjerpbakk, Tarje Killingberg and Kåre Nordvik Karlsen for a content authoring system.
- Kristian Kjesbu Drøsshaug, Erlend Neergaard, Mads Helge Kålen, Stian Marius Nielsen and Henrik Johan Ramdahl
Turkerud for experimenting with game servers.
- Ola Mogstad for helping us implement the Linux and Mac OS X LiveGames client.
- Frederik Nordberg for helping us implement DirectInput capture.
- Håkon Raudsandmoen, Vegard Johannessen, I Made Agus Setiawan, Kristoffer Stensen, Magnus Sellereite Fjell,
Henrik Rønnekleiv and Mads Holden for helping us implement Geelix GameDev OS.
- Aleksander Elvemo, Andreas Hunderi, Cato O. Strand, Erlend Haugsdal, Martin Ellefsrød, Nicolaj Broby Petersen
and Vegard Djuvsland for helping us implement Geelix Mesh Explorer.
We wish to give special and golden thanks to the underlined students for exceptional efforts and outstanding results.
The order of the student projects is chronological, from the first project to the latest project.